skip to main
|
skip to sidebar
Ryan's Work in Progress
Tuesday, April 5, 2011
Warhammer Axe taken from Concept art found on google
Original Concept
The Axe I modeled in Max and Z-Brushed
.
All maps
Friday, March 11, 2011
First Z Brushed Character
My First z brush character. It was a lord of the rings cave troll that we were suppose to put our own theme to it. I chose a sumo theme.
Character Design studies
A Robin Hood theme character design set in the Trojan era.
Background Design
back ground design studies I did in my 4th quarter in school.
Arabian Nights
These were much older props I did when i was still new to my school
All of which was built in Maya 2009
Motion Capture
This is where I used the super mutant model and mocaped myself with this model.
Model belongs to the Fallout Game Franchise.
Creature Design
This piece was used in a class where we had to develop our own character. The rules were it had to be four legged creature and we had to make it from scratch.
Concept done by Christopher Canchola
3D Rigging
A piece where I used a fallout 3 character (Supper mutant) and created my own 3d rig for it.
Sunday, March 7, 2010
Fallen Samurai
Something i did for a midterm with basic hand painted textures.
Trying to avoid procedural texturing
Starwars Inspired UDK Prop
This is a prop i did for a level i am currently building using UDK.
It is a star wars inspired turret with a few modifications
.
Arabian Nights
This level I am working on I plan to put up in UDK when completed and textured.
Its theme is Arabian nights.
Material And Lighting
This is a samurai armor i am and still working on it. Working on the textures and should be pretty cool when im done with it.
Originally modeled in max but experimenting with Maya's material editor.
Newer Posts
Home
Subscribe to:
Posts (Atom)
Followers
Blog Archive
▼
2011
(8)
▼
April
(1)
Warhammer Axe taken from Concept art found on google
►
March
(7)
►
2010
(4)
►
March
(4)
About Me
Ryan_Zingler
View my complete profile